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Battlefield Bad Company 2 Limited Edition - with Bonus!

#1 User is online   IAmGhostDog Icon

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Posted 07 November 2009 - 03:49 PM

Pre-ordered

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http://www.ebgames.c...roduct_id=74539

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The Battlefield Bad Company 2 Limited Edition comes with:

* 4 x Vehicle Warfare Unlocks

Improved Vehicle Armor – An Up-Armor package mounted on all vehicle types decreases the effect of both explosive and penetrating warheads, significantly improving vehicle survivability.
Vehicle Alternate Fire - Additional weapon packages mounted for the driver of all armored vehicles, greatly expands the range of targets the vehicle can successfully engage and destroy.
Vehicle Motion Sensor – Upgraded Sensor to locate enemy units in direct proximity to the vehicle.
Tracer Dart Pistol – Launched by compressed air, this magnetic dart attaches to any vehicle surface, allows friendly shoulder launched rockets to lock on to and track moving targets even beyond line of sight.

* 2 x Classic Battlefield 1943 Weapons

M1A1 Submachine Gun – Popular with Paratrooper and Commando units in WW2 for its rate of fire and stopping power the M1A1 is still seen in the hands of paramilitaries today. Reliable but heavy, this classic weapon is still a powerful force in the hands of a Battlefield Veteran.
M1911 Pistol – Adopted in 1911 by the US Army the M1911 saw heavy service in WW1, WW2, Korea and Vietnam. Highly customized M1911 are still favored by Special Operations forces for its reliability and the power of its large .45 caliber round


F*ck IW and all their bullsh*t
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#2 User is offline   wb22rules Icon

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Posted 07 November 2009 - 05:20 PM

preordered

F*ck IW
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Posted 07 November 2009 - 06:01 PM

ditto
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Posted 07 November 2009 - 06:32 PM

After IW and MW2, I'd wait. Maybe there will be dedicated servers, but only ones that you can rent from one of the EA Partners:

16 man server $120 a month
24 man server $155 a month
32 man server $200 a month
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#5 User is offline   Copper Icon

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Posted 07 November 2009 - 07:00 PM

I'd be willing to bet that those are ranked servers and will be able to run your our unranked.
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#6 User is offline   wb22rules Icon

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Posted 07 November 2009 - 07:55 PM

I have seen comments that clearly state that you WILL be able to run your own dedicated servers and earn rank on them straight from the developer. Maybe IAGD remembers where that was stated, but I think it was in response to all the flap around IWnet.
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Posted 07 November 2009 - 08:21 PM

We'll soon see what happens. I don't trust any of them anymore.
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Posted 07 November 2009 - 11:03 PM

View Postwb22rules, on 07 November 2009 - 01:55 PM, said:

I have seen comments that clearly state that you WILL be able to run your own dedicated servers and earn rank on them straight from the developer. Maybe IAGD remembers where that was stated, but I think it was in response to all the flap around IWnet.

Right now all I've seen is ranked server FAQ
Ranked servers are rented. Always were with BF2.
Right now you can rent a 32 player BF2 ranked server for $30.00 a month
But with the release of dedicated server files, we could put up our own unranked server.
We had one a couple of years ago as you will recall.

http://blogs.battlef...pc-players.aspx

I uploaded two videos to YouTube from Fan Kit that I downloaded.
This game looks bad ass.

http://www.youtube.c...h?v=hB56WUk29uo

The Tracer Dart Pistol is very cool.

http://www.youtube.c...h?v=pp9SqmyasYA
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Posted 08 November 2009 - 06:56 PM

Game looks bad ass, if we can have our own server with it I'm in .

View PostIAmGhostDog, on 08 November 2009 - 12:03 AM, said:

Right now all I've seen is ranked server FAQ
Ranked servers are rented. Always were with BF2.
Right now you can rent a 32 player BF2 ranked server for $30.00 a month
But with the release of dedicated server files, we could put up our own unranked server.
We had one a couple of years ago as you will recall.

http://blogs.battlef...pc-players.aspx

I uploaded two videos to YouTube from Fan Kit that I downloaded.
This game looks bad ass.

http://www.youtube.c...h?v=hB56WUk29uo

The Tracer Dart Pistol is very cool.

http://www.youtube.c...h?v=pp9SqmyasYA

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#10 User is offline   wb22rules Icon

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Posted 08 November 2009 - 11:40 PM

Found the FAQ Dice released, as others have mentioned we will have to rent a Ranked server if we want one, but I still think we can run our own unranked like all the previous versions of BF.

http://blogs.battlef...-players.aspx##


I am still looking for the comments I referred to earlier....
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Posted 10 November 2009 - 01:03 AM

Nice, i will switch my pre-order money at gamestop from MW2 and move it towards BC2.
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Posted 11 November 2009 - 05:19 PM

View PostTabasco, on 07 November 2009 - 08:21 PM, said:

We'll soon see what happens. I don't trust any of them anymore.


^ This.
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#13 User is offline   JerodKross Icon

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Posted 19 November 2009 - 08:32 PM

http://www.gametrail...company-2/10837

The three newest videos are from the Arica Harbour demo out on PS3 (for pre-orders) and soon to be PC (come December).

1. I noticed that the kit selections are limited to four, but you can mix and match the weapons for the kit on the fly. This seems to hold a greater overall customization for whatever class you pick.

2. The pacing has slowed down some campared to BF2 and BF2142, but weapon damage and accuracy has been changed over to a COD model. IMO I think this would work out better compared to that cone system that was in BF2 and mostly removed in 2142.

3. It seems that not only does the revival make a return but you can now spawn in on ANY squad teamate this time around.

4. It appears that there are certain useable items that can aid your team, such as that UAV drone that they show in the Dev Doc.


Things are looking solid but I can't wait till December so I can get my hands on the current build and comb through it myself.
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#14 User is offline   JerodKross Icon

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Posted 01 December 2009 - 09:50 PM

Delayed: http://www.shacknews...article.x/61412

The PC beta for DICE's military shooter Battlefield: Bad Company 2 has been delayed until "very early next year," producer Gordon Van Dyke has explained in a blog post.

"With the huge success of the PS3 Beta we decided to drastically increase the PC Beta's capacity to insure as many people as possible could participate," wrote Van Dyke. "Unfortunately this meant we had to delay the Beta to very early next year giving us more planning time to make it happen and implement more optimizations."

To lift PC gamers' spirits, Van Dyke offered a summary of "PC Enhanced Features" including support for joysticks, dedicated servers with up to 32 players and DirectX 11.


Up to 32 Players on PC (24 on consoles) - Play with up to 32 players online in the biggest multiplayer Maps in Battlefield. Each with a different tactical and gameplay focus set across a variety of environments.
Full DirectX 9, 10 & 11 Support - Immerse yourself in the Battlefield world as Frostbite engine brings tanks, helicopters and explosions to vivid life on your PC. The game will fully support Windows XP, Vista, and 7 with new tech that further improves things like lighting and shadows.
Enhanced Gameplay - The PC version also includes wide peripheral support like Joysticks for flying, NVIDIA 3D Vision, Logitech LCD Keyboards and VoIP Support plus a variety of specific features tailored for PC play.
Friend Support - Find your friends online with the new buddy list to see if and who is online so you can quickly join their game.
Dedicated Ranked Server - Everyone gets non-stop action with no connection penalties based on some other player's internet. Ranked Server Provider program will give players opportunity to rent their own server(s) located in professional grade datacenters, ability to modify settings like map rotation, create reserved slots for friends or clan members, kick & Ban players, and custom name your ranked server.
Clan Support & Private Servers - Independent Clan Tag, and ability to rent servers for hosting and controlling private password protected competitive servers with expanded control over the settings from public ranked servers.
PC Squad Play System - Updated from previous Battlefield PC titles now gives control of your squad before heading into combat.

Battlefield: Bad Company 2 hits PC, Xbox 360 and PlayStation 3 on March 2, with six instant multiplayer unlocks for pre-ordering. A PlayStation 3 beta is currently underway.

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#15 User is offline   wb22rules Icon

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Posted 03 December 2009 - 02:10 AM

hardware specs required posted

http://forums.pcper....ad.php?t=468162
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Posted 22 December 2009 - 05:17 PM

Small preview of sorts

http://www.destructo...-2-158239.phtml

Apparently I suck major at first person shooter. A genre I've only recently gotten into, thanks to games like Left 4 Dead, Half Life, Team Fortress, and Borderlands, I figure I'm a capable FPS player after a couple rounds of introduction.

Nope.

You see, I tried three hours of multiplayer rounds of Battlefield: Bad Company 2, and proceeded to get my ass handed to me by the PR reps, by my fellow journalists, and even the assistants to the journalists. Great. In between rounds of me cranking out kills of four (everyone else were making closer to 30 kills), the word on everyone's lips was Modern Warfare 2. Not the oddest thing to compare, seeing as they both share a lot in common, and would explain why people were so damn good at it. However, Battlefield: Bad Company 2 is working to make sure it stands out from the crowd in an increasingly dominated market.

Hit the jump for my hands-on with the multiplayer of Battlefield: Bad Company 2.

Battlefield: Bad Company 2 (Xbox 360, PS3, PC)
Developer: DICE
Publisher: EA
To be released: March 2, 2010

EA was pretty intent on getting us right to business with the game. With controller in hand, we were introduced to the modes of play. My favorite, Conquest mode, is one of the returning multiplayer options. It's your typical control point mode, the good ol' standby for people like me.However, also coming are the Squad Deathmatch. Squad Deathmatch is a deathmatch mode of four teams of four taking each other on to reach a certain kill count. It's fairly standard, and a good team will work together.

The modes we spent the most time with were Squad Deathmatch and Conquest. Squad Deathmatch, as far as standard death matches, was a blast. It was great, because I can choke up and be a horrible player, but having a great teammate means we could win overall. I think it could be great for bringing in newer players.

Conquest is just as you would expect, and possibly the only mode I could adequately keep up with the others. After all, shooting dudes in the face takes a little hand/eye coordination, but running to a spot and hoping you don't die is a solid strategy for any player. There was also a mode that involved rushing to a tank and taking control of it. When in possession, it is easy to dominate, but a smart team with an engineer will make short work of that.

Each of the levels I saw offered some interesting tactics. Laguna Presa, has wide open expanses of shallow water. Hanging out there with a rocket launcher, with a full view of much of the map, was a pretty decent strategy...that is until the tank charged me an ran me over. Oops. Then there was the Panama Canal ship yard level. With lots of hiding areas, this level was perfectly designed for staying high and low for sniping and melee kills.

Interestingly, EA and DICE have introduced a new feature for the game. Called Realism mode, body parts can be more realistically damaged, and it take fewer shots to make a kill. Friendly fire is on, there is no kill cam, mini map is gone, enemies don't show up with icons, and there is no crosshair. It is a mode for people well beyond my skill level, and the ranking here should help separate the wheat from the chaff.

Destruction again makes a big comeback to the game, as buildings can be destroyed with a well placed rocket or shot from a cannon. It's a pretty good way to cause drama for the opposing team, especially when they are hiding out in bunkers and buildings.

Vehicles are a blast. For our Conquest matches, we would rush to tanks and ATVs and blast across the map. Sure, the ATVs were like zooming straight into live fire, but launching off rubble was awesome. Tanks, too, are a pure force to recon with. However, a smart squad will have an engineer, who can make short work of even the best tanks. Coolest item of the event was located on the roof of one building. Go to a computer terminal, and control a miniature helicopter which can acts as recon, as well as deal some nasty little damage.

Weapon and character upgrades are in full effect, of course. Every time you pull off decent work, experience, weapon upgrades, vehicle upgrades, and more will come down. They seem to be a little bit more realistic than Modern Warfare 2 (less knife kills), but they make a strong effect on the battlefield. Split between the four “kits”, players can be “assault”, “engineer”, “recon” and “medic”, with each offering different weapons and upgrades. Each offered obviously different of approaching enemies. Running around a picking up dead enemies kits, however, allows players to change class on the battlefield, if they so please.

Graphics seem to be coming along fine, especially in the Panama Canal level. However textures were fairly ugly, and many of the plants were ugly and pixelated at best. In cohesion, the game looks pretty good, and other than the hiccups and odd visual alpha bugs, seems to run just fine.

So yeah, it looks like Modern Warfare 2 and Battlefield: Bad Company 2 have a fair amount in common. While not necessarily a bad thing, they also have some time to get all of their choppy issues out of the way for the March 2 release. If EA promises to keep the quality of this game up to par with the last one, they should have little to worry about.
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#17 User is offline   JerodKross Icon

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Posted 09 January 2010 - 05:29 AM

More news about the upcoming beta

http://www.shacknews...article.x/61864

Perhaps most notable of the assorted revelations is word that "there will not be mod tools for BFBC2" though "there will be Serverside control options" available on rented dedicated servers, with the entirety of today's announcement viewable below:

BETA Details:

Beta Begins/Ends Jan 28th/Feb 25th
Map Name Port Valdez
Players 32
Game Mode Rush
Environment Snow
Theme Vehicle and Infantry
Back Story The battle for Port Valdez is fought alongside the waterline towards a great oil industrial landscape in the Alaskan mountains. Using basically everything they've got the Russian forces are launching an airborne assault to knock out the oil industries in the area. In their arsenal there are Main Battle Tanks as well as fast-moving Quad Bikes and mobile armored AA. It's a vehicle focused battle, but with plenty of infantry combat.

How to Download: Check back to the Battlefield Bed Company 2 Beta Page closer to beta launch date for download instructions.

How To Get Access: Reserve Battlefield Bad Company 2 is the most sure fire way and right now we are still finalizing which Retailers & e-Tailers will participate (it's up to them). If you're eager to ensure you get in confirmed distributors to Pre-Order consumers are the EA Store and at GameStop.com. We'll have another Blog to update new retailers & e-Tailers that have teamed up with us as well as alternate channels to obtain a Beta Key.

Misc. Details

Steam Beta: Yes there was a leaked image of a Package file we propped on Steam. People with illegal accounts can see games in this environment, but this is not a Beta in the term of Public Test Beta, but a real development Beta installer client for the Steam version of the full game. We are however working with Steam to have the Public PC Beta available on Steam, but can't confirm this quite yet so cross your fingers Steam users. :-)

Anti Cheat: We're going with PunkBuster supporting the same options BF2 and BF2142 had to run unranked without PunkBuster.

Mod Tools: There will not be mod tools for BFBC2. However a majority of the the games logic is controller by the server and there will be Serverside control options for the dedicated servers.

Public Server Files: We will not distribute these publicly. There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers.

Today's details reaffirm DICE's earlier announcement that while Bad Company 2 does support dedicated servers on PC, they must be rented from its "trusted partners."

The full version of DICE's single- and multiplayer shooter sequel is due at North American retailers come March 2 in PC, PlayStation 3 and Xbox 360 form, with all three platforms slated to arrived proper multiplayer demos as well.
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#18 User is offline   Copper Icon

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Posted 09 January 2010 - 01:05 PM

FAIL!!!!

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Public Server Files: We will not distribute these publicly. There are many factors for why we have decided this with the biggest factor being security & integrity of our game & Dedicated Servers.

Today's details reaffirm DICE's earlier announcement that while Bad Company 2 does support dedicated servers on PC, they must be rented from its "trusted partners."

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Posted 09 January 2010 - 04:01 PM

I guess they are under the impression that if they do not publicly release any ded server files that the hackers will never get that code and the game will be cheat free, what a joke. We all know that the hackers will get copies of the server files and have cheats made and ready to go within a week of the release whether they release server files to the public or not.

Another batch of idiots, not as idiotic as the last but still idiots.

FAIL!!!!!!!!
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Posted 10 January 2010 - 02:10 AM

I don't think they realize how many sales they just lost by saying that.
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